Accuracy and Precision- The ego chase.

 Many years ago, I watched as the internet simultaneously applauded a company for offering a 1 MOA guarantee while saying that Defoor’s 4 MOA shooting standard was too tough. A great shooter can do great things with a bad rifle, but you can only get so far. Along with that, a bad shooter with a … Read more

Baselines #3

Once we have our first baselines as laid out (see parts one and two) there are a ton of other skills that need to be trained, practiced and tested. Having the ability to group, zero and fire at a stationary target from a few positions does not a gunslinger make. One needs to be able … Read more

Baselines #2

Part Two In part one we talked about some standards from 0-500 with rifles. Some will argue that the standards are too loose while some will argue that they are too strict. That’s exactly why they are the standards. You can be above, at or below the standard. It’s easy to understand. Your standard shooter … Read more

Tap Rack Tactical AAR

In September of last year, I had the pleasure of hosting Bill Blowers of Tap-Rack Tactical for his two day Tactical Pistol class. I am just getting around to finishing the AAR, but hopefully it will give anyone looking into the course an accurate idea of what to expect. TL;DR: Some people want a quick … Read more

Thoughts on Fighting rifles

What makes a Great fighting rifle? Is it just reliability and the ever-present internet “MILSPEC” assembly and parts or is there something more?I have spent the better part of my adult life focused on fighting with a gun and over six years directly involved with how to use them effectively. During this time, I have … Read more

Systems Thinking and the Shot Process: Why the ‘Fundamentals’ Don’t Work

Recently, I’ve been exposed to Peter Senge’s ‘The Fifth Discipline; the Art of the Learning Organization. Senge (2013) asserted that there are two types of complexity: dynamic and detail (p.71). Before 2015, the United States Army had been using detail complexity to help explain what is a dynamically complex task: Firing a weapon in combat. Headquarters, Department of … Read more